Thank you for visiting my site! Please feel free to peruse my galleries. Also available for viewing is a demo reel featuring my environment work on Vanguard: Saga of Heroes.
Under the new section are various newer pieces I've done. On all of these I modeled, UV'd, textured, and lit them.
My environment work focuses primarily on the modeling, design and UVing side. Some of the environments are fully based on concept I recieved, other times I was given a small portion of a design and expanded on it greatly, and others I concieved of myself.
My combined modeling & texture work is from my time when I was working with Diversion Studios. I made all the characters for the demo and the player's trailer which was going to be the UI hub. The characters were made with color, specular, and bump maps and the trailer was done with color maps and some vertex lighting.
My texture gallery is comprised of my character work from Midway Home Entertainment. From working in comics I became very familiar with Photoshop and started my gaming career as a texture artist who then learned how to model. You may recognize the characters from Midway's Ready 2 Rumble 2 :-) .
Finally, my coloring work is from my time after Wildstorm Productions when I was working primarily with CrossGen as a freelance colorist.
View my resume for more detailed information of my work history, past projects, computer skills and education.
Thank you for taking the time to visit my site and I hope you like what you see!
Please feel free to drop me an email at info@TadEhrlich.com if you have any questions
or if you would just like to get in touch with me.